Mass Effect 2
On one hand, it boasts a story of comparable quality and a leap forward in combat gameplay. It easily warrants more than one playthrough.
On the other hand… must they excise so much of what makes a game an RPG? I’m speaking mostly about the level system, looting, item customization, and a handful of other things that were completely retooled from the previous Mass Effect.
Bourbon Street after Saints win
I was at the Saints’ first playoff victory in 2001. On the way out, walking along the concourse, we were high-fiving perfect strangers as they walked in the other direction. Last night, my parents called me as they drove home from where they’d gone to watch the game. I could hear people yelling, cars honking, and fireworks cracking.
Mock geolocation
Useful if you’re working on a website meant for mobile devices. Firefox 3.5 has geolocation, but I use this with Safari and GreaseKit. Replace with whatever latitude and longitude you prefer, naturally.
if (!('geolocation' in navigator)) {
navigator.geolocation = {
watchPosition: function(success, f, options) {
var broadcast = function() {
var position = {
coords: {
latitude: 30.2696384,
longitude: -97.74947,
accuracy: 10000,
},
timestamp: (new Date()).valueOf()
};
success(position);
};
broadcast();
window.setInterval(broadcast, 10000);
}
};
}
A stream‐of‐consciousness browsing session brought me to this writeup on how the Source engine deals with lag. Also serves as a parable for web developers — don’t rely on the client to validate input, for the same reason that a game server can’t trust a participant to tell it if that bullet hit anything. See also Ninjam, a clever latency workaround for online jam sessions. And consider that even without the inherent delays of Internet traffic, the speed of light would be a constraint on distant collaboration.
Uncharted 2: Among Thieves
You don’t need me to tell you how good this game is; the rest of the gaming world got there first. I don’t know if any one game can be a “system‐seller” — but if you already own a PS3, it’s inexcusable not to own Uncharted 2.
It’s not just good; it’s unusually, surprisingly good. It’s unusual for a game to be this much better than its prequel. It’s unusual for a game to make such large graphical leaps over its prequel on same‐generation hardware.